Game · Aug 1, 2026
Splatoon Raiders Debuts at #1 in Japan With Over 474,000 Copies Sold
「スプラトゥーン レイダース」発売1週目で47万本超、日本チャート1位に
Article
Splatoon Raiders launched July 23, 2026, and the first real data point on how it's landing with players is in: a #1 debut on Japan's weekly sales chart, with strong four-day numbers and generally positive reviews.
The Numbers So Far
In its first four days on sale, Splatoon Raiders sold 474,684 physical copies in Japan, according to Famitsu-tracked sales data, putting it at #1 on the weekly chart — the best-selling new release of its debut week. For context, that's a smaller opening than Splatoon 3's 2023 launch (which combined physical and digital sales to reach 3.45 million units in three days), but that comparison is expected: Splatoon 3 was a mainline numbered entry, while Splatoon Raiders is a spin-off built around a different format.
Review reception has been generally positive: an aggregate Metascore around 80, an 8.5/10 score from Japanese outlet GameWith, and positive previews and reviews from Famitsu and 4Gamer, which described the game as blending the appeal of past Splatoon side content (Splatoon 2's Octo Expansion and Splatoon 3: Side Order) into a cooperative, roguelite-style treasure-hunting format for up to four players online.
What's Happened Since Launch
Nintendo has already released a post-launch update, version 1.1.0, addressing in-game music timing issues in certain scenes along with other bug fixes — a normal part of a new release's first weeks. Three amiibo figures (Fooka, Utsuho, and Mantaro of the in-game Surimi Alliance) launched alongside the game as well.
As of this writing, Nintendo has not announced any paid DLC or an ongoing 'season' content roadmap for Splatoon Raiders — if that's something you're specifically waiting on, there's no confirmed plan for it yet, only the confirmed 1.1.0 bug-fix update.
What To Know
For Splatoon fans who've been waiting to see how a genuine format shift for the series would land, a #1 chart debut and broadly positive reviews are a strong early signal that the co-op treasure-hunting spinoff format actually works — proof that Splatoon's audience is willing to follow the series into a different kind of game, not just more of the same competitive shooter format.
Famitsu's weekly sales chart is the standard reference point Japanese gaming media and fans use to gauge how a new release is actually performing in its home market, and a first-week physical sales figure like this is usually reported alongside comparisons to a series' past entries — in this case, coverage has noted that Splatoon Raiders' launch, while a clear #1, sits below Splatoon 3's much larger 2023 debut, which is a normal, expected comparison for a spinoff title rather than a mainline sequel.
What Fans Are Saying
- "474K in four days for a spinoff is genuinely impressive."
- "Glad they patched the music timing issue already — good sign for post-launch support."
- "Hoping this sells well enough that we get more spinoffs like this."
Original Japanese
- 「スピンオフで4日47万本は普通にすごい」
- 「音楽タイミングの不具合、もう修正されてて安心した」
- 「これが売れて、また新しいスピンオフが出てほしい」
Easy Japanese
任天堂「スプラトゥーン レイダース」が、発売4日間で47万本を超えるパッケージ版を売り上げ、週間チャートで1位になりました。
Source: Famitsu調べ